▪ Игра: Darksiders II ▪ Версия: Update 4 ▪ Релиз-группа: SKiDROW ▪ Защита: Steam ▪ Размер: 3,12 Гб
PC Patch 4 Details: Features: - Released Argul’s Tomb DLC Pack Bug Fixes: -
The Undead Scarabs will no longer continue to spawn without end when
Death continues to enter and exit the room with the circular platform
covered in corruption in the BlackStone. - The Wailing Host will enjoy Jesper Kyd’s scores of music for the entire duration of the fight. -
Throwing the rolley ball will no longer cause it to disappear when it
hits a wall after shoving it through the Skeleton Key door in the room
with the second Heartstone in the Foundry. - Within the Psychameron failing the 3 switch puzzle multiple times will no longer penalize you with it not working properly. -
Your construct will no longer get stuck after properly pulling off
combo’s on enemies near the edge of bridges within the Foundry. - You will now properly be able to run the cutscene when returning to Earth with the Rod of Arafel in Lostlight. -
On Earth we fixed multiple barriers within the world and they will now
properly activate and deactivate based on your quest progression. - You should properly get credit for saving the Angels on Earth regardless if you turned off the game during the save sequence. - Your Armblade attack will no longer one shot Samael while he is relaxing on his throne. - Death should now properly receive the Soul Splitter in the Spine. - Unstoppable and Aegis Guard cool down will now properly trigger when saving and reloading. - While in Reaper form the rolley balls will no longer get stuck in midair. -
Within the Scar we fixed issues where the crystal was not restored if
it was saved as being destroyed and progression issues around only one
crystal being destroyed. - The Lilith cutscene will now allow you to continue without freezing. - In the Gilded Arena the third rotating statue will no longer stop functioning as intended if you Fast Travel away from it. - You will now get proper credit for killing all the bloodless. - You should now receive the appropriate tarot cards if you have qualified for them. - The gate will no longer stay up if you die during the Wailing Host boss fight in the City of the Dead. - The main quest ‘The Lord of Bones’ will now properly appear after the Tree of Life cinematic. - Death will be able to properly progress in the Psychameron. - The Gate will now drop properly after defeating Stalker/Prowler gauntlet in The Lost Temple. - Death will now spawn on the proper side of the lava after the 2 Rotary Switch puzzle in The Scar when you die. - The Tome System has been improved to allow all your friends to be found. - Other miscellaneous bug fixes and game stability improvements have been applied.
Апдейт кумулятивный - содержащий в себе все предыдущие исправления.
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